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Date: 2008-09-11 06:58 (UTC)
thorfinn: <user name="seedy_girl"> and <user name="thorfinn"> (Default)
From: [personal profile] thorfinn
The thing that's different for WoW is that Blizzard have already, and will continue to, adapt WoW to keep pace with the state of the art in MMO-fu. A big part of that is that they really are engineering their product, as opposed to just programming, and there's a continuous cycle of well informed engine/toolbox improvement going on, which flows on into the game plots/story/mechanics.

OTOH, there is a risk that WoW may become "too complex" after the next expansion. If it does that, then they'll start to decline. But again, I suspect they're thinking about how to solve that already. Not sure how they'll do it yet, but they show signs of thinking about it.

And you may well be right re the console fu. :-) OTOH, I play about 4-5 hours a week of games, tops, so I don't really have any incentive to switch... yet. And yes, you're also right about my preferences in the game-space being uncommon, and therefore mostly not catered for. :-)
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